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Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
CHI EA '09: Proceedings of the 27th international conference extended abstracts on Human factors in computing systems , New York, NY, USA, ACM, pp. 4045–4050, 2009.
Abstract Download: p4045-shiraishi.pdf (4.12 MB)
CHI EA '09: Proceedings of the 27th international conference extended abstracts on Human factors in computing systems , New York, NY, USA, ACM, pp. 4045–4050, 2009.
Abstract Download: p4045-shiraishi.pdf (4.12 MB)
Using individual, social and economic persuasion techniques to reduce CO2 emissions in a family setting
Persuasive '09: Proceedings of the 4th International Conference on Persuasive Technology , Claremont, California, ACM, pp. 1–8, 2009.
Abstract
Persuasive '09: Proceedings of the 4th International Conference on Persuasive Technology , Claremont, California, ACM, pp. 1–8, 2009.
Abstract
Applying Pervasive Technologies to Create Economic Incentives that Alter Consumer Behavior
11th International Conference on Ubiquitous Computing (Ubicomp 2009) , 2009.
Download: ubi337-yamabe_v2.pdf (783.03 KB)
11th International Conference on Ubiquitous Computing (Ubicomp 2009) , 2009.
Download: ubi337-yamabe_v2.pdf (783.03 KB)
UbiPay: Minimizing Transaction Costs with Smart Mobile Payments
Proceedings of the International Conference on Mobile Technology, Applications, and Systems (Mobility 2009) , 2009.
Proceedings of the International Conference on Mobile Technology, Applications, and Systems (Mobility 2009) , 2009.
Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle
EuroSSC , pp. 220-234, 2008.
Abstract Download: 2008_EuroSSC.pdf (3.17 MB)
EuroSSC , pp. 220-234, 2008.
Abstract Download: 2008_EuroSSC.pdf (3.17 MB)
Ubipay: conducting everyday payments with minimum user involvement
CHI '08: CHI '08 extended abstracts on Human factors in computing systems , New York, NY, USA, ACM, pp. 3537–3542, 2008.
Abstract Download: 2008_CHI.pdf (270.82 KB)
CHI '08: CHI '08 extended abstracts on Human factors in computing systems , New York, NY, USA, ACM, pp. 3537–3542, 2008.
Abstract Download: 2008_CHI.pdf (270.82 KB)
Reflecting human behavior to motivate desirable lifestyle
DIS '08: Proceedings of the 7th ACM conference on Designing interactive systems , New York, NY, USA, ACM, pp. 405–414, 2008.
Abstract Download: 2008_DIS.pdf (5.15 MB)
DIS '08: Proceedings of the 7th ACM conference on Designing interactive systems , New York, NY, USA, ACM, pp. 405–414, 2008.
Abstract Download: 2008_DIS.pdf (5.15 MB)
Lifestyle Ubiquitous Gaming: The Use of Daily Objects for Persuading Players
DIPSO: workshop in conjunction with Ubicomp2007 , 2007.
DIPSO: workshop in conjunction with Ubicomp2007 , 2007.
Effecting lifestyle changes through ubiquitous feedback systems
The 4th International Symposium on Pervasive Gaming Applications , vol. 2007, 2007.
The 4th International Symposium on Pervasive Gaming Applications , vol. 2007, 2007.
Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable
Real-Time Computing Systems and Applications, International Workshop on , Los Alamitos, CA, USA, IEEE Computer Society, pp. 257-266, 2007.
Abstract
Real-Time Computing Systems and Applications, International Workshop on , Los Alamitos, CA, USA, IEEE Computer Society, pp. 257-266, 2007.
Abstract

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